19 Mar
Hildric, the scruffy looking human male who claimed to be a tanner (yet was very adept at stealing into the homes of others), came across an unusual looking wall in the cellar of house they were staying in. During the course of their investigation into the floating disembodied skeletal heads that were haunting a vineyard, Hildric and his two companions began to suspect that their host, Henri Phillipe, was responsible for the murder of his wife’s former lover. The party stumbled across this side mission when their host’s wife, Elizabet, reacted very emotionally to the death of the wizard who was responsible for the aforementioned skeletal heads. After chipping away at the wall and forming a hole large enough for the party’s halfling to sneak in, they found the remains of Elizabet’s lover.
During the weeks that we don’t play D&D, we play Warhammer Fantasy RPG. Guillaume runs these games as the Gamemaster. He plays the non-player characters using the first-person method, in which he changes his voice and does some acting. Watching him get into his various roles is enjoyable and is a stark contrast to my third-person style of simply describing what the people in the world do and say.
I rolled up an ineffective thief, but I don’t blame it on any poor decisions on my part. The system gives nothing in the way of real options, forcing players into taking the role of random races, classes and abilities, all determined by a series of dice rolls. This lack of choice doesn’t sit well with me, and I look forward to Hildric’s death. Maybe I’ll get a fighter or cleric next time around.