William and Nadia

Games, Crafts and Life. Lots of cats too.

Archive for July, 2008

TPK

“They’re dead! They’re all dead!”
-Ethan Hunt, Mission: Impossible

The fourth edition of Dungeons & Dragons was released last month, and being so far from home Nadia and I had no one to play with. After a few weeks of searching, we came across a new campaign starting up via meetup.com. The DM running the game lives 35 miles from us!

Our first session was two weeks ago. Nadia is playing a halfling rogue and I’m playing a human wizard. The party is rounded out by the DM’s wife, playing a elf ranger and another meetup.com member playing a eladrin cleric. Below is the result of our very first rolls of 4th Edition:

4th Edition - First Roll
For the uninitiated, 1s are bad rolls. The higher, the better.

This latest edition inspires an adventuring group to keep pushing themselves. Instead of resting after every other encounter to regain health and spells, 4e is set up so that even beginning adventurers can engage multiple groups of enemies before resting for the day. After slaughtering two very large groups of kobolds (small reptilian humanoids), we decided to venture into their lair. We figured that we had enough resources to continue the fight, which was true, but we didn’t realize that we were about to run out of luck.

Another nine kobolds fell at our feet after being punctured by a hail of arrows and bolts from our strikers. There were only two more enemies left: one kobold with a shield and a goblin with a battle axe. There was no way we could lose.

A TPK is a Total Party Kill. These typically occur when the party makes very poor tatical decisions, or when the players run out of luck and their dice work against them. In our case, roll after roll after roll came up low. I rolled eight single-digit numbers in a row! In a few short rounds, my three adventuring buddies lay dead (or near dying, as it is in 4e) and my wizard stood facing the last two monsters with only 1 hit point.

While this was a TPK, our DM was merciful and allowed me to run out of turn. This means that I will return later and drag my companions away so we can heal up and try again another day.

This is the first time I’ve ever been in a game where the party was totally wiped out like that, and it reminded me of the quote that I opened this post with. At our next session in two weeks, we’ll have better strategies in mind and (hopefully) a replenished font of luck to draw from.

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  • Vehicular Molestation Update

    This place is just full of “creative people with money”. I think I would have enough content to post one every day for over a month.

    The first time I saw one of these beasts, I was in shock. I tried to explain what I saw to Will and he couldn’t believe it. There are at least 5 of these rolling around post and we saw 3 of them in the PX parking lot today. Brace yourself for quite possibly the worst kind of vehicular molestation:

    We missed the opportunity to get the third one (or maybe we were lucky that we did…).

    Will and I had a brief discussion about where this was popular and who this was popular with. East coast and west coast mods are pretty easy to define. This has to be some mid-west home brewed experiment gone all kinds of wrong. I could only imagine what would happen to this car in New York…California may be a little more accepting.  As for who…we all know this is something only my brothers and sisters could come up with.

    Hopefully, this trend will only be found here in Colorado.

    Vehicular Molestation Update

    I didn’t think I would have an update so soon, but these awful rims was spotted yesterday in the Commissary parking lot:

    Just one of those things that makes you say WTF?!?!?!?!